Game Development Community

GG Soldier Art Pack and T3D 1.2

by TheMartian · in General Add-On Discussion · 01/25/2012 (3:28 pm) · 8 replies

Is there anything special I need to do to get the Soldier Art Pack from GG to work in Torque3-1.2?
I have tried to drop in a soldier and it starts to load (get that progress bar where its loading the cs, art, skins, etc) then just locks up.

Is this a known problem? Is there something I need to do to make it more compatible or
is there some other explaination? Is it just not compatible?
Thanks!

#1
01/25/2012 (8:43 pm)
Hi,

I got the art pack to work by adding singletons in material.cs in the soldiers folder and setting availableSkins in the players datablock.

in material.cs I added

singleton Material(Mat_Arctic_Soldier_Main : Mat_Soldier_Main)
{
mapTo = "Arctic_Soldier_Main";
diffuseMap[0] = "Soldier_Arctic_Dif.dds";
specularMap[0] = "Soldier_Arctic_Spec.dds";
};
.... rest of materials go here.

in player.cs I added
availableSkins = "Arctic Imperial Jungle PostApoc";
.....

Hope this helps.
#2
01/26/2012 (8:58 pm)
nope, for some reason it gets to generating skins 2 of 6 and locks up the editor. something quirky about the soldier pack that seems touchie when it comes to t3d 1.2. I can drop other player models in and it works just this soldier pack one is not working.
#3
01/27/2012 (12:34 pm)
The Soldier model used in the Soldier Art Pack is different from the 1.2 version which may be why your seeing the lock up on the loading screen.
#4
01/28/2012 (11:38 am)
Do you have any suggestions on how to fix it so I can use it in 1.2? Thanks :)
#5
01/31/2012 (3:56 pm)
I unfortunately don't have any suggestions on how to fix it at this point. When time permits here at work I will do some investigating on this issue and report back.
#6
01/31/2012 (4:37 pm)
@TheMartian
Just don't use the soldier model from the pack and you should be good. This one will be getting updated along with a couple other 1.1 based packs to make them out of the box compatible with 1.2. That release has gotten a bit delayed though.
#7
02/01/2012 (11:24 am)
K cool guys, just keep us up to date on it. I was able to fudge the model into the engine after converting the files around. But it had other issues like the weapon in first person looks fine but if you swing the camera around you could see that the weapon was not actually mounted correctly in his hands. So yeah getting it updated to be compatible with 1.2 would be awesome :)
#8
02/17/2012 (11:07 am)
The Soldier Art Pack for Torque 3D 1.2 is now available in the download section of the product.