Decal problem
by Scottie Sirius · in Torque 3D Professional · 01/23/2012 (8:32 am) · 0 replies
I'm trying to add some decals finally and the only way they seem to work is if I have a normal map in the material too. Is that...uh normal?
I'm placing them in a cave structure that has a separate collision mesh.
I'd rather not have to have an additional normal map but that seems to be the only way to get them to show up.
I'm placing them in a cave structure that has a separate collision mesh.
I'd rather not have to have an additional normal map but that seems to be the only way to get them to show up.
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