Creating Barred/Latticed Windows
by Tony Tobianski · in Artist Corner · 01/16/2012 (9:34 am) · 2 replies
I'm having trouble locating information on how to create bars or lattice that would fill in a window opening. More specifically, I need to understand the type of construction that would be like a stationary billboard. I am most concerned about making sure that the bars or lattice are viewed from both sides. What techniques must be used... For instance would I need to create a double sided transparent plane, on to which I'd project a texture for my bars or lattice texture?
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#2
It's usually best to make both sides of a model rather than use the doubleSided flag in material editor or both sides they can receive the same lighting rather than individual.
01/17/2012 (1:16 pm)
Make a plane, make another plane for the other side, slap your texture with an alpha channel on it. Export. Select your prefered transparency in T3D material editor - alphaRef would probably be fine.It's usually best to make both sides of a model rather than use the doubleSided flag in material editor or both sides they can receive the same lighting rather than individual.
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