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Looking a Teacher to teach me Torque! To make a MMORPG 2D/2.5D

by Henry · in Jobs · 01/07/2012 (9:51 am) · 9 replies

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#1
01/07/2012 (2:43 pm)
I have it on good authority that the make my MMO button is in beta and will be released at least 30 minutes before the coming apocalypse!
#2
01/07/2012 (4:27 pm)
Its no wonder that the community is ever declining. Instead of ridicule people should be helpful... After all this is marketed as an engine for game making...

Henry, read this thread.

After that you need to dive into how the engine framework is, to proper plan for what you want to build upon. T3D seems to me to be the GG product you need.

Drop the books, look at how the scripts and engine files are set up. And try poke at some of the resources... it will teach you all you need.

Set up a persistent server, have gui and game fetch and deliver to it. (search for odbc and a lot info will pop up)

Cant show you, you need to poke at resources and forum fixes, etc. and figure where in source you need to tweak to do it your way.

Realize that a project this size and timeframe, you will get and loose many followers, helpers and teachers.

P.S. Yes I'm making a mmo as well ;)
#3
01/07/2012 (4:42 pm)
No wonder society is in in the crapper, people cannot differentiate between humour and ridicule.
#4
01/07/2012 (7:44 pm)
Hi bloodnight and christian,

I did read that article before i posted it here...

Just like you see on my Background:
1. I published 3 games already
2. I have Server Host
3. I have team whether it will be used soon or later (they can hold or wait)
4. I have million of sources of NPC, Quest system, Items, just like the article said (NPC, Quest and Items is the slower step and a lot of work to do) And i can cut that crap
5. I know how to create Magic, spell, in a better way :)
6. My target user for this project just 100-300 peoples and Torque is capable for that


My point is i had a lot of games experience 15 years of playing MMORPG and RPG games. And, All past these 3 years i created MMORPG private server (with my own cost and my own server). I managed to cycle the money with myself and my team. I know all those better script for quest,spell,dialog,etc. I know all those better db for NPC,Items,Maps,etc

I've been searching very long time in this forum (2 month already). And, i did not find any good answer and lead me to MMORPG.


Oh ya, just so you know i also did talk with David Montgomery-Blake from GarageGames.com. He mentioned what steps i need to take before creating MMORPG. Also mentioned a lot of project MMORPG of Torque is fallen. David said "We do not have a MMO backend available. You would need to create it from the ground up regardless of if you used Torque, Unity, UDK, etc. Torque 3D is for 3D game development. While you could force it into a 2D perspective in the same way Unity does, it would be unnecessarily cumbersome. It (and Unity, Shiva, UDK, etc) is designed as a 3D engine." But, He also mention to find a good teacher or paid worker here in this forum. There was a lot of person that willing to help me. That what he said... That is why i post this job here.

All i need in this forum is this:
1. Help me to choose which Torque License should i buy? 2D / 3D ?
2. Learning Torque Basic Script --> If you have any online Book PDF etc --> I will improvise myself with my Team
3. Show me How to create Server-Client MMO Based Game?
4. Show me How to create an RPG game? --> actually i already did create a simple RPG game with torque 2D demo but i need more to lead me into MMORPG Game
5. Learning by doing. You MUST teach me in My actual project.
6. Continously able and willing to help me with Question, some BUGS, and Problems.

Thats all i need really >.< , the rest of the project you can leave me to my team :) whether it will fail or succeed its not your problem anymore :)

I hope my words is not offending anyone. Thank you. I just need a teacher or a person who willing to give me direction in terms of using Torque to MMORPG project :)
#5
01/07/2012 (8:03 pm)
Well I think that for a 2D game I'd initially have said Torque Game Builder (2D). However, I think that the MMO aspect that you are looking for is the problem. I don't think there is full networking support in TGB. (maybe I'm wrong). So I think in the respect of the engine you'd need to modify the engine (c++) Maybe using a TGE license and somehow merging the two. Of course if it were that simple I would think that GG would have done it.

There are some tutorials available for learning Torque Script and other things: here searching around the forums and resources can help as well.

Also I think there are lot of people that want to get this type of thing done (MMO of any kind). If there were experts just floating around making them happen we'd see a lot more published RPG games. I think your best bet IMHO would be to just start making the game and ask questions of the community for each piece you get stuck on. Also maybe try to start some sort of community initiative where you learn and share.



#6
01/07/2012 (8:21 pm)
apparently there is some one that succeed to use torque engine building MMORPG. But the thing is i don't know which Torque 2D or 3D because this project is seems like 2D / 2.5D

Game MMORPG with Torque 2D/2.5D: http://www.opusgame.com/

All i know there is only 3 Official Torque:
1. TGB 2D
2. T3D
3. iTorque
4. TorqueX --> not supported anymore
5. TGE ??? what the heck is this? i cant found anywhere in the product page
6. TGEA ??? what the heck is this? i cant found anywhere in the product page
#7
01/08/2012 (3:23 am)
I'd suggest T3D

Drop the wish for the old TGE related books, use whats source is at hand and the documentation and just get hands on ;)

TGE is one of the first iteration series of the T3D engine, it was amongst things used to create the game Minions of Mirth

TSE/TGEA was a improved engine iteration, now left in the gutter ;)

For 100-300 people I think T3D will do just fine, so GL with the persistent RPG :)

PS: seems to me that all you need to do is decide what engine to use, and then jump right in, as you have pretty much walked every corner of such a project already
#8
01/13/2012 (1:43 pm)
I know that at one time, GG sold an Isometric Add-on kit. TGE 1.4 (if you have it, GG does not sell it anymore, you would have to buy T3D) and the Isometic kit would create a 2D 2.5D environment.

As for the rest of the RPG design. I'm in the process of creating something.

It would include
character creation/leveling
quest creation
sql database
item database
#9
01/13/2012 (3:18 pm)
The isometric kit was by Neo Bindell and was never released. He made some great progress on it for T2D.