Game Development Community

progress on torque x and enhancement ideas

by jeffery carlson · in General Discussion · 01/03/2012 (4:49 pm) · 2 replies

I was wondering about progress on torque x and when you will finish your meeting on its fate?
Also, can torque x if its still available in a few months get the gmk kit?
But i hope if your just updating the code or making improvements you update it for xna 4.0 and add more features to the torque x demo for 3d especially features for exporting to windows phone.
The torque x cev community has been helping with the above except with the gmk kit.

P.S. i seem a little grouchy but im wanting to make a game of my own because i have 3d modeling experience and definitely coding experience but want to move to the next level by making my own game.

#1
01/04/2012 (6:51 am)
There won't be a new TorqueX version from GG. TorqueX is only community driven, there is no support for it from GG. There is no official support for XNA 4.0, and no support for WP7. GG once had plans to come up with an engine which would (also) run on WP7, but if I am not mistaken, this effort has been cancelled when it was decided to stop development on TorqueX.
Adding in the GMK will not happen I guess, as the GMK is for T3D. It would mean replicating the whole kit in C#/TorqueX.
If you wan to make a 3D game, why not use T3D? It has many many more features than TorqueX 3D ever had...
#2
01/04/2012 (2:09 pm)
Torque 3D doesnt support indie xbox development. I dont want to make a pc game if i did i would use fps creator or do it myself because the reason for buying torque x is it is also a xbox engine.

I know its community driven and that the torque cev has updated it to xna 4.0 with windows phone 7 support (sounds like its good too from what i hear!).