Game Development Community

Getting Started

by Ferdinand Stewart · in Torque 3D Professional · 12/31/2011 (12:24 pm) · 1 replies

Hi All,

I just bought T3D 1.2. I'm following the tutorials.
In the tutorial, after generating a project, it says to go into the buildfiles and open the VS sulotion file. However, when I go into the buildfiles directory, I find only three files. A project property file, and icon file, and resource script file.
There are no solution files, header files, or source files, or directory structures. Just the three files already mentiond.

Where do I find the source files for my project or how do I generate them?
or if you could shed some light on what I did wrong, that would also be greately appreciated.

Thanks in advance.

#1
12/31/2011 (1:57 pm)
The project template you used to create your project probably requires PhysX and you don't have PhysX installed on your machine. You'll need to register, wait for activation (anywhere from 24 hours to a week or so), and then download the SDK from nVidia PhysX SDK site. Make sure you download PhysX version 2.8.4 (2.8.4.6 is current release) as PhysX v3.x series aren't supported by Torque 3D yet.

We all wish that nVidia would just grow up and allow anybody to download their PhysX SDK without having to go through such a register process especially since it takes them forever to activate accounts.

Anyway, the reason why the VC++ solution and project files were not generated is because the project generator failed to locate your PhysX installation path, therefore it aborted and did not generate the expected files.