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Which PSDK version should I use with VC++2005EE on a 64 bit laptop?

by Infinitum3D · in Torque Game Engine · 12/30/2011 (7:22 am) · 4 replies

Hi gang! I'm back.

My wife bought me a Gateway laptop for Christmas, so I'm starting fresh with TGE 1.5.2 and VC++2005EE.

When I did this the first time (about 5 years ago), I was using a Toshiba Satellite, and used PSDK-x86.exe.

Now when I go to the Windows Server Download Center, I see three options;
PSDK-amd64.exe
PSDK-ia64.exe
PSDK-x86.exe

I'm assuming the others are for a 64 bit system, which the Gateway is. Should I still use the x86 version, or will VC++2005EE work with the 64 bit PSDK?

Thanks!

#1
12/30/2011 (8:43 am)
I compile T3D to a 32-bit target using VC++ 2008 if that helps. Of course I have the free edition of VC++. My gut tells me it would be better to stick with a 32 bit compile. I bet the supporting libs are 32-bit.

Can they be installed side by side so you can choose at compile time?

I have not messed with TGE in a while.
#2
12/30/2011 (11:09 am)
I was under the impression that even MS had dropped support for VS2005.

Either way, Torque products are all 32bit anyway, so x86 is the safe option
#3
12/30/2011 (1:25 pm)
Thanks for the help. I'll go with x86 then.
#4
12/31/2011 (2:34 pm)
Its not letting me run the x86 version (says 'wrong version' even using compatibility settings), but the amd64 version DOES install. Hopefully this is a good thing. I'll let you know if there are any other issues.

Thanks again!