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Attaching particles to objects

by Alkor · in iTorque 2D · 12/09/2011 (3:41 am) · 1 replies

I want to modifiy the Fish Tutorial so that when I touch a fish, a stream of bubbles blows out from his "behind" (dont laugh!), how would do this in the editor? I would custom create the particle effect and mount it on the fishes back?

#1
12/11/2011 (12:08 am)
Add a link point to the fish and mount the particle effect to this position. Then when the fish is touched you call playEffect() on the particle effect.