Game Development Community

Games Running on Facebook?

by Javier Canon · in Torque Game Builder · 12/07/2011 (1:00 pm) · 7 replies

Hi, do you know some torque based games running on facebook?, how we can make the torque integration with facebook?... or maybe its better use Flash? thanks

#1
12/07/2011 (1:16 pm)
Facebook 'apps' are essentially iFramed webpages. So your game will need to run in a webpage. TGB doesn't do that. Flash, Silverlight, HTML/Javascript and Java Applets are the most common solutions.

Granted if anyone has a resource to Tie the standalone application to a FB account for stat tracking, micro payments etc (like Bejeweled Blitz's standalone).... I'd be very interested in hearing about how that's done.
#2
12/07/2011 (2:36 pm)
You should look at Portalarium then. They used T2D and their player tech for their Poker title.
#3
12/17/2011 (11:19 am)
Just an FYI...

Portalarium does have potential and luckily is now opensource.

"We've actually released the Portalarium Player to the open source community now. You can find it on GitHub here: https://github.com/Portalarium/Portalarium-Player"

We actually received this message in email from some of their support personnel.
#4
12/17/2011 (12:35 pm)
Oh very cool Thanks!.
#5
01/14/2012 (10:04 am)
There's some great stuff in ere since I've been MIA. Is there a way we could at least mark the threads that have this useful info.
#6
01/14/2012 (11:07 am)
Hey Glenn,

You can check the box at the top of each thread that says 'Notify me of new replies' You will get email notifications when someone replies to the thread. The list will be visible under 'My Watched List' when you click the Community - Forums link.
#7
01/14/2012 (11:17 pm)
Funny thing is I knew that I'm just rusty I guess. I was thinking about my gmail acct for some reason.