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T3D 1.2 - guiObjectView rotation is off - DUPLICATE (THREED-1986)

by Adam Beer · in Torque 3D Professional · 12/05/2011 (7:14 pm) · 1 replies

Build: 1.2

Platform: Windows 7, 32 bit

Target: GUI's

Issues: When rotating an object arround to view it in the guiObjectView object, the rotation origin seems to be off.

Steps to Repeat:
1. Launch the game
2. Add a guiObjectView control to the gui
3. Set the view model to the soldier
4. Exit the gui editor and rotate the object around