T3D 1.2 - guiObjectView rotation is off - DUPLICATE (THREED-1986)
by Adam Beer · in Torque 3D Professional · 12/05/2011 (7:14 pm) · 1 replies
Build: 1.2
Platform: Windows 7, 32 bit
Target: GUI's
Issues: When rotating an object arround to view it in the guiObjectView object, the rotation origin seems to be off.
Steps to Repeat:
1. Launch the game
2. Add a guiObjectView control to the gui
3. Set the view model to the soldier
4. Exit the gui editor and rotate the object around
Platform: Windows 7, 32 bit
Target: GUI's
Issues: When rotating an object arround to view it in the guiObjectView object, the rotation origin seems to be off.
Steps to Repeat:
1. Launch the game
2. Add a guiObjectView control to the gui
3. Set the view model to the soldier
4. Exit the gui editor and rotate the object around
About the author
Adam is the owner of Ignition Games, an indie game and software development company.
Torque Owner TheGasMan
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