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Blender 2.60 DTS IMPORT/EXPORT

by Greyfort · in Collada Test · 12/03/2011 (6:16 pm) · 7 replies

I found this link for Blender:
http://projects.blender.org/frs/?group_id=95&release_id=367#torqueexporter-torque-dts-exporter-0-97-title-content

But the link seems to be dead. Does any one have prog that will allow me to import/export .dts files into blender

About the author

Computer programming/repair,3D Modeling,anim,Game Dev.


#1
12/04/2011 (6:02 am)
GG no longer supports DTS externally nor do they really care about non 3DS max users. Blender has a collada exporter that mostly works as far as i know, use that for T3D.
#2
12/08/2011 (11:21 pm)
Ok thanks Bloodknight,

Would anyone have the software? I am currently working with Mack Fack and need the ability to work with DTS.

You said they no longer are updating the program, yet wouldn't or shouldn't i still be able to get it being a 1.2pro Lic owner.

possible download links in my account. Or is there a licensing issue with blender etc.
#3
12/08/2011 (11:43 pm)
The DTS exporter for Blender was done outside of the purview of Garagegames. If you do find a download link for J.Greenawalt's versions of the exporter (from a few years ago), the last commpatible version of Blender that the exporter worked with was 2.48-2.49 or so. Blender 2.5 and up you will be better off using collada.
#4
12/08/2011 (11:46 pm)
With that mentioned, the exporter didn't let you import DTS shapes anyway. I was thinking that I had read that the MACK/FACK kits contained MS3D source files. Blender can/should import those.
#5
12/09/2011 (1:56 am)
Yes, the ACK product line contains a few flavours of 'source' files. Ms3d is one of them.
#6
12/10/2011 (10:51 pm)
Ok, thank you all. by some miracle of God i found a link for the stable version of the dts exporter:


Associate Steve Acaster
[YorkshireRifles]
#3
02/06/2011 (2:59 pm)
With collada you can rescale on import.

torque.abigholeintheweb.com/public_system/useruploads/DTSExporter_0964_Blender_2...

I hope it helps others. As stated by Michael Hall it may not work with 2.6 blender so keep that in mind.
#7
01/09/2012 (2:20 pm)
I mirrored some of the last code here: https://github.com/jamesu/torqueexporter

Since Torque3D has the collada pipeline the exporter was made mostly redundant. That and the fact that the blender api was completely revamped in Blender 2.5 pretty much killed the exporter.

An importer was never made. Generating correct model data using the python api was quite error prone back in blender 2.4x. ;(