Game Development Community

Iron Sights

by Wayne Eversole · in Torque 3D Professional · 11/23/2011 (11:59 am) · 2 replies

Anyone know the best way to do Iron Sights in T3D 1.2?
I had it working before the update but I was using eyeOffset and I got eyeOffset working but it looks
much worse then what it did in other version.

I have looked into making an animation for it but I am no artist or animator so no clue how to go about that lol.


Thanks

#1
11/28/2011 (2:55 pm)
Wayne@ check the resources, came across one a few weeks ago with script examples for adding iron sites to weapons ...

this might be it ...
www.garagegames.com/community/forums/viewthread/107899

But if you want to use the new FPS animations for soldier, etc ... may be a bit trickier.
#2
12/02/2011 (7:12 pm)
Thanks, I had it working with earler version and upgraded to 1.2 and
that is where I am having all the head akes. From what I can tell I guess I need to learn some modeling and animation.