Game Development Community

Torque Game Builder and XNA porting

by Taylor Ringo · in Torque X 2D · 11/09/2011 (7:37 pm) · 1 replies

I have a question, can i port a a TorqueXgame to WIndows instead of the Xbox360?

About the author

It all started in the 9th grade when i was going to use Platfrom studio, then Game maker, then Xna now I'm with Torque2D


#1
11/10/2011 (7:34 am)
Pushed this to the correct forum.

Torque X supported the 360 and Windows deployments under XNA 3.1.