Torque Game Builder and XNA porting
by Taylor Ringo · in Torque X 2D · 11/09/2011 (7:37 pm) · 1 replies
I have a question, can i port a a TorqueXgame to WIndows instead of the Xbox360?
About the author
It all started in the 9th grade when i was going to use Platfrom studio, then Game maker, then Xna now I'm with Torque2D
Associate David Montgomery-Blake
David MontgomeryBlake
Torque X supported the 360 and Windows deployments under XNA 3.1.