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I Torque 2d vs Torque 2d

by Emran · in Torque X 2D · 10/28/2011 (9:53 am) · 12 replies

Hi everyone ! as the sentence that you see on the title i want to ask that what's the most different between the I Torque 2d and Torque 2d !? and i want to know that dose I torque 2d has any more features than Torque2d
!?

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#1
10/28/2011 (9:56 am)
Please answer me !
#2
10/28/2011 (9:56 am)
Unique to Torque 2D
* PC and OS X distribution only
* 3D shape rendering
* Project packaging feature

Unique to iTorque 2D
* iOS App Store distribution only
* Level datablock system
* Automatic HD texture loading for retina devices

Those are the big ones.
#3
10/28/2011 (10:10 am)
Thanks for your fast answering !
another Question !! I want to make and develop my game for Window,mac,Iphone,Ipod and Ipad ! and i were looking for an engine that can Answer my Request's and than i found the Torque 2d !? and now i don't know that chose Which of them ! can you tell me that which one is better for those platform's that i said ?
#4
10/28/2011 (10:19 am)
You can pick up a license for both Torque 2D and iTorque 2D, which would allow you to make a game for Windows, OS X, iPhone, iPod and iPad. They share the same base code and scripting, so you can port between platforms. I would highly suggest starting with the iOS version of the game, then porting to desktop. It's much easier to scale up than it is to scale down.
#5
10/28/2011 (10:37 am)
that's a good suggest but i didn't get a part ! you said that you can publish your game whit I torque2d just in App Store ! so if i pick up the Itorque 2d i can't publish it in the onther way !
#6
10/28/2011 (10:40 am)
@Emran - Correct. iTorque 2D only allows App Store. If you pick up Torque 2D, then you can port your iOS game to PC and Mac.
#7
10/28/2011 (11:01 am)
Thanks M.r perry and sorry for taking your time ! so you means that Torque 2d licensee is enough if i want to publish my game for ios pc and mac !?
#8
10/28/2011 (4:24 pm)
For iOS you need iTorque.
For everything else you need Torque 2D.
So if you need your game on PC, Mac, and iOS you need both these licenses.
#9
10/28/2011 (8:46 pm)
For Xbox 360 (XBLIG) "Torque X 2D" :)
#10
10/29/2011 (8:08 am)
i got it my friend's but i did't get a part exactly !? For example i pick up both licensee ! and i sold my game for Pc and Mac ! now it's time to Publish my game for ios ! here i have to sell it just in App store !?
#11
10/29/2011 (8:47 am)
@Emran - I think you have it right.
#12
10/29/2011 (8:54 am)
Thanks alot guys and sorry because of my many question's ! Ok how much i need to Change my Code's if i want port my game between platform's !?
For example I made my game For Window and Now i want to port it for ios and Mac !?