Game Development Community

Importing assets from pacific demo

by Mark Peters · in Torque 3D Professional · 10/16/2011 (3:37 pm) · 2 replies

Hey guys.
Just wondering how i can import the assets, namely the palm trees and other foliage from the pacific demo into my own game.
Thanks again in advance guys.

#1
10/16/2011 (4:39 pm)
Copy and Paste.

You'll need the model files (dae/dts/etc), the textures that go with them and the material info in the material.cs for it all to work just like in Pacific.
#2
10/16/2011 (5:32 pm)
pacific has the physx changes though, so that would also need to be complied into your project.