Game Development Community

Why is the engine "Temporarily Unavailable"

by Christian Rousselle · in Torque X 2D · 10/13/2011 (2:26 am) · 6 replies

Hello GarageGames,

what is the reason for that? Can we expect an updated version from GG?

Thank you.

#1
10/13/2011 (8:12 am)
We had to take the download down temporarily, we expect to be able to have it back up soon.
#2
10/20/2011 (10:17 pm)
@Scott: Why don't they just update the old version to the current CEV version (minus a few of the additional side projects). Would save all the new users hours of their time trying to figure out how to update to the CEV. Just a suggestion :-)
#3
12/09/2011 (11:10 am)
@Scot: what you mean by "... we expect to be able to have it back up soon."?

Are GG change the plans for TX, leaving for eternity at $99
#4
12/09/2011 (12:10 pm)
We had to take it down due to an IP claim by a contractor that worked on the project. Until we get that sorted out we can't sell any new licenses, unfortunately it's taking longer than originally thought to sort that out.

@Aaron
That would make for an even messier licensing situation, not to mention it would give the impression that the CEV codebase is directly supported by GG.
#5
02/09/2012 (10:16 pm)
I was wondering what was going on, since I see that I can grab the Torque X 2D trial but not make a purchase. Was unsure if Torque 2 could run the XNA 2D Platformer add-on since Torque 2 is C++.
#6
02/10/2012 (12:19 pm)
@Ben
Your hunch is correct. The Torque X Platformer Kit only works with Torque X as T2D is built with C++ and not C# and XNA.