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How to load next scene if all enemys was killed?

by Burak Esen · in Torque X 2D · 10/05/2011 (7:59 pm) · 2 replies

Hey guys,

i want to load next scene if the player has killed all enemys but i dont know how to code this.
Have you examples for me?

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#1
10/06/2011 (8:25 am)
See this thread. Look up endLevel() and loadLevel()

http://www.garagegames.com/community/forums/viewthread/55645/1#comment-421351


Also keep a track of the number of enemies when you create them. Reduce this number when each one is killed. Then when the count is zero end the level and load the next one.
#2
10/07/2011 (12:46 pm)
Game.Instance.SceneLoader.UnloadLastScene(); //unload last scene
Game.Instance.SceneLoader.Load(@"data\levels\level2Data.txscene"); //load a new scene