Problems using variables in GuiTextCtrl [SOLVED]
by Andrew H · in Torque Game Builder · 10/05/2011 (3:28 pm) · 1 replies
I have been attempting to use variables as the text in GuiTextCtrls - specifically, names to show if a specific profile is taken, and if so, by whom. Tests I have run have proven that the variable contains the value I want (in this case, "New"). Other tests have shown it is just that the TextCtrl doesn't want to use a variable as its text (I tried a direct input).
Here's the code for the control I am using:
Anyway - when I try this, the text display comes up blank. And when I have text = "Test" or whatever, it shows up.
Please help me here!
Here's the code for the control I am using:
new GuiTextCtrl(nameDisplay2) {
canSaveDynamicFields = "0";
isContainer = "0";
Profile = "AntivirusLargeTextProfile";
HorizSizing = "right";
VertSizing = "bottom";
Position = "479 301";
Extent = "251 64";
MinExtent = "8 2";
text = $profileName2;
canSave = "1"
Visible = "1";
hovertime = "1000";
maxLength = "1024";
};Anyway - when I try this, the text display comes up blank. And when I have text = "Test" or whatever, it shows up.
Please help me here!
About the author
I do everything for my game company. Including the legal stuff.
Torque Owner Andrew H