Game Development Community

Ambient Lighting?

by Mega Bear · in Constructor · 09/22/2011 (7:30 pm) · 1 replies

I've been searching for a good method of adding ambient lighting to a .dif for a while. Most of my larger models look dull like this.

http://forum.returntoblockland.com/uploads/images/2d1719ca327e1a0e4123a26e8a709d48.png

Anyone have good techniques for adding a decent type of ambient lighting through TC to make it less boring?

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#1
11/30/2011 (5:16 pm)
Figured it out, it's Light_Omni.