Game Development Community

TorqueX and XNA

by Taylor Ringo · in Hardware Issues · 09/14/2011 (5:31 pm) · 2 replies

I have a question, I want to buy torque X but I have DirectX 8, and XNA 3.0 needs directx 9, am I still able to make Xbox 360 Games and port them also?

About the author

It all started in the 9th grade when i was going to use Platfrom studio, then Game maker, then Xna now I'm with Torque2D


#1
09/15/2011 (9:26 am)
how old is you computer and what video card do you have? and you will not even be able to run Torque X if your running directX 8

Minimum Requirements
1.0 GHz processor
512 MB RAM (1 GB recommended for Vista)
Windows XP or Vista with latest service packs
Microsoft XNA Game Studio 3.1
Microsoft Visual Studio 2008/Visual C# Express 2008
Video card supporting DirectX 9.0c and Shader Model 1.4
#2
10/21/2011 (6:32 am)
You need DirectX 9+ to compile and run c# xna projects in Visual Studio... And that is a pre-req for torquex.