How do I smoothshade my model in Torque Constructor?
by Lord Tony · in Technical Issues · 09/10/2011 (10:28 pm) · 1 replies
http://img94.imageshack.us/img94/4710/blockland00151.jpg
I made this Blockland pinetree on torque constructor and I exported it as a legacy .dif file. For some reason the round base has some problems with lighting, how do I fix?
The base is not fully shaded right.
I made this Blockland pinetree on torque constructor and I exported it as a legacy .dif file. For some reason the round base has some problems with lighting, how do I fix?
The base is not fully shaded right.
About the author
Jimmy Hsu
Nyentek
My experience with Torque/Blockland is that models shade better as a .dts.
I think with the older engine the shading wasn't very good in the first place.