Game Development Community

Game Mechanics Kit Still Work?

by George Ison · in Torque 3D Professional · 09/09/2011 (9:03 pm) · 2 replies

Hello folks,

Just a quick question, I have been looking for things to speed up the process of some implementations and the Game Mechanics Kit seems to be a pretty nice tool. I just want to make sure it will still work with 1.1 and on up?

Thanks in advance for the response.

Bryan

About the author

Love to engineer and develop just about anything. Our primary focus though is that of computer games and software tools.


#1
09/09/2011 (10:45 pm)
It compiles but with the hybrid physics system in 1.1, the physics collision volume system for GMK rigids goes awry; tires getting sphere collision volumes..etc..but of course there's ways around that, use non-GMK physics shapes for the regular objects or alter some code.

I'd guesstimate it's 97% valid & 3% split into GMK and T3D 1.1 issues that I have told Yuri about.. however, I think it's still a great purchase. I think most would agree.

I vote Yarp. [yes]
#2
09/11/2011 (11:37 am)
Thanks E.B, that's what I needed to know!