I can get a server to register on the master but the client can't see it
by Kyrah Abattoir · in Torque 3D Professional · 09/02/2011 (10:24 pm) · 6 replies
I've tried both with the default garagegames master and unofficial ones, the server seems to register properly but the client can't seems to pull it out.
Any idea?
Any idea?
About the author
3D artist, programmer, game designer, jack of all trades, master of none.
#2
I just checked with a friend, we could both connect fine throught the -connect argument but none of us could get the server from any master.
ANY server at all by the way.
09/03/2011 (5:32 am)
Yeah i'ts running from the same computer but there shouldn't be any routing/firewalling issues, i have port 28000 open and forwarded properly.I just checked with a friend, we could both connect fine throught the -connect argument but none of us could get the server from any master.
ANY server at all by the way.
#3
09/03/2011 (6:21 am)
This happens periodically - the server console says it's doing all of this receiving info requests and sending heartbeats but nothing happens. I think they need to restart the master server to fix that.
#4
and my server DID show on dottools.
I was hoping to dissect a bit the master server query and see if there is anything actually coming back but i haven't had the time yet
09/03/2011 (6:36 am)
The thing is that i'm using two master servers, the GG one and http://master.dottools.net/and my server DID show on dottools.
I was hoping to dissect a bit the master server query and see if there is anything actually coming back but i haven't had the time yet
#6
and on the dedicated server:
09/06/2011 (2:34 pm)
this is what i'm getting:ServerQuery: start Querying master server 0 No master servers found in this region, trying IP:204.14.120.72:28002. Requesting the server list from master server IP:204.14.120.72:28002 (2 tries left)... Received server list packet 1 of 1 from the master server (0 servers). ServerQuery: done No servers found. 1
and on the dedicated server:
Received info request from a master server [IP:204.14.120.72:28002]. Received info request from a master server [IP:209.90.70.170:28002]. Sending a heartbeat to master server [IP:204.14.120.72:28002]. Sending a heartbeat to master server [IP:209.90.70.170:28002].
Torque 3D Owner Bloodknight
Bloodknight Studios
are you running the server and client from the same PC, or even worse from the same game folder?
I know in theory this should work, but in all the times ive ever played around with networking, problems and inconsistencies were only ever caused by using the same PC or worse, the same game folder. Consider using a VM solution if you are stuck with 1 PC.