Game Development Community

Sound Discussion

by Thomas Fluff Harris · in General Discussion · 09/01/2011 (12:55 pm) · 3 replies

Sorry if this is in the wrong area but i was jus waundering if torque has a means of Pitching up a sound due to the speed of a vehicle? For instance if i had a car sitting still the engine sound plays ticking over, then if the speed was say 30mph it wud up the pitch of the sound by a certain amount to make it seem like the engine is revving?

This probably is a stupid question but i av searched through and cannot seem to find anything that does it =/

About the author

3 Years developing under Torque 3D and soon going to release a number of products over steam. Sure there has been problems but what development doesn't.


#1
09/03/2011 (1:28 pm)
sorted, knew it was a stupid question
#2
09/04/2011 (9:32 pm)
So, didja get an answer?
#3
09/07/2011 (3:56 pm)
i did indeed boss :) figured it out. Jus coded it into the vehicle to swap from the base sound file to a very low reved engine sound when the speed is greater than 1 and used the pitch controls that come with torque :)