How do I edit the collision bounds for the Player?
by Robert Carroll · in TGB Platformer Kit · 08/29/2011 (2:00 pm) · 1 replies
Hi, I haven't used Torque and forgot where a lot of things where and how they worked... but I got back to it today and was wondering how do I change the collision bounds for the player. I subbed my own animations in for the "Dragon" but then in My animation the feet go through the ground. Is there a file with the collsion bounds? Or is there a place where I can edit it?
Sorry if this sounds a little confusing.
Sorry if this sounds a little confusing.
About the author
Stay Up all night playing PS3 ;) add me PSN: RCBASEBALL13.
Torque Owner Rex
BrokeAss Games
line 527.
...or change this assignment in your 'dragon' datablock. Well, might be something a tad different for this particular engine. What I copied from was the T3D 'player' datablock.