Return of the 2gig limit, the nightmare continues... Help!?!
by Svengali · in Torque 3D Professional · 08/22/2011 (3:06 pm) · 5 replies
Well, as some maybe aware, we are in the middle of alpha testing our project. We pulled the game for a week or so to stream line the install, art, and maps. Which is going great.
However, I once again have hit a problem, or more accurately a limit. As we discovered before, the installer software has a size limit of about 2gig. Since then we discovered the zip software in T3D has the same limit (not surprising). Today as we began the next part of our revamp we discovered that the web deployment software also has this limit.
What? I don't get it. Is everyone's project really that small?
Also when you try and play through the web browser it tries to make you down load the entire game first and calls it a plug-in. I have played other T3D titles that seem to load only the needed assets through the browser anyone want to share their technique, or point me in the right direction?
Also if anyone has any ideas about how to overcome this 2gig limit, I'd love to hear them.
Thanks everyone!
However, I once again have hit a problem, or more accurately a limit. As we discovered before, the installer software has a size limit of about 2gig. Since then we discovered the zip software in T3D has the same limit (not surprising). Today as we began the next part of our revamp we discovered that the web deployment software also has this limit.
What? I don't get it. Is everyone's project really that small?
Also when you try and play through the web browser it tries to make you down load the entire game first and calls it a plug-in. I have played other T3D titles that seem to load only the needed assets through the browser anyone want to share their technique, or point me in the right direction?
Also if anyone has any ideas about how to overcome this 2gig limit, I'd love to hear them.
Thanks everyone!
About the author
Creator of SvengaliGames, and developing the once up coming title NightLife: The MMORPG Of Dark Horror. Now named ATROX NOCTIS: Daemons Cradle- www.svengaligames.com
#2
08/22/2011 (4:02 pm)
Well, the web installer is built using NSIS so it's not surprising that you would hit it there again. The zip though shouldn't be limited by that though, it should only be limited by the 4GB Windows limit.
#3
08/22/2011 (4:09 pm)
Thank you, our first release was like 4 gig, and we just used a auto extractor and spanned rar files. As for plug-in/streaming there's got to be a better way than the default, even a couple hundered meg game would be a pain to many users. And still it leaves the issue that it's not possible to have a web version over 2 gig, right?
#4
08/22/2011 (4:42 pm)
Well, zib bombs out at the same 2 gig, but usually the file after the installer.
#5
for handling the nsis issue at least.
08/23/2011 (9:44 am)
http://nsis.sourceforge.net/Multi-volume_Distributionfor handling the nsis issue at least.
Torque 3D Owner Bloodknight
Bloodknight Studios
As for the plugin not streaming, thats pretty standard for most plugins that ive seen/used.