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Phys sphere how to set bounciness ?

by x-ming-x · in Game Mechanics Kit · 08/20/2011 (9:09 pm) · 1 replies

hello :)

im using the latest gmk / t3d with physx

title says it all really,ive tried changing the datablock values for damponcollision but they seem to have no effect.

restitution i beleive is the parameter for this and i can use it on the rigidshapes but to no avail on the physhpere. what im trying to do is make it bouncy like a tennis ball

any help much appreciated

About the author

ive been making games since they used to be on floppy discs, ive been all over the industry and worked for / with all types of companies, big and small. Now im lucky enough to be indie and working full time for myself and my team :)


#1
09/20/2011 (8:16 am)
Hello All

well no answers yet, and its been a month now.. am i asking a silly question ?

any help please !
perhaps just a cryptic clue to send me in the right direction ;)