Games on Steam And Networking
by Josh Steffen · in Torque Game Builder · 08/11/2011 (9:28 pm) · 2 replies
Does anyone know about putting TGB games on steam without editing the engine or anything also would it be possible for there to be real time networking using steam and or making a homemade server which works with torque which works with property files and stuff
#2
I would recommend checking out their Steamworks page for more information.
09/02/2011 (12:22 pm)
To add to what Mich has said on Steam, you would need to incorporate the Steam SDK into your game, which requires source changes to work with their base distribution and activation system.I would recommend checking out their Steamworks page for more information.
Employee Michael Perry
ZombieShortbus