Game Development Community

T3D Compatibility Issue

by Felix Cruz · in Torque 3D Professional · 08/05/2011 (6:20 pm) · 8 replies

I currently bought T3D and every time I attempt to run it, I continue to get a message stating to get DirectX 9 and to make sure my graphics card is compatible with Pixel Shader 1.1. I currently have DirectX 11 installed and the processor that I'm running is Intel Core 2 Duo CPU T6600. Is there any other way I can make T3D compatible with my Toshiba Laptop?

About the author

Owner of new up and coming inde game company, Shadow Demon Entertainment.


#1
08/05/2011 (7:58 pm)
Just to check ... but you have got the DxSDK and VisualStudio etc. (You can probably miss out on the PhysXSDK to begin with)
docs.garagegames.com/torque-3d/official/content/documentation/Setup/Overview.htm...
#2
08/05/2011 (8:05 pm)
Oh and I've just remembered: There's an issue on some built-in GPU cards if you're starting one of the demos/game project etc (rather than toolBox)

Look in game/scripts/client and find pref.cs

Open it up in some sort of text editor (Torsion, notepad, etc)
and if you see
$pref::Video::mode = "1024 768 false 32 60 0";

Make sure that the last number is ZERO - I think the default might be 4 or something. Edit and save and retry.
#3
08/05/2011 (10:53 pm)
u will see the same warning when u will try to run the demos from Torque 3D Pro 1.1 (2 of 2) - Win
and
u have to do same things every time u create a new project as mentioned by steve.


for a permanent solution see this two comment:
http://www.garagegames.com/community/forums/viewthread/126241/1#comment-813528
http://www.garagegames.com/community/forums/viewthread/126241/1#comment-813530
#4
08/06/2011 (1:05 am)
or you could....

For the templates make a change in the

<.../Templates/Full/game/core/scripts/client/defaults.cs>

in both the full and empty (change the full to empty in the above path) of

$pref::Video::mode = "1280 800 false 32 60 4";
change to:
$pref::Video::mode = "1280 800 false 32 60 0";

Every time you create a new project from the toolbox it will copy these files and you will not have to worry about changing them each time.

For each demo you have to make two changes.

In
<.../game/core/scripts/client/defaults.cs>
you want to make the changes from above.

In
<.../game/core/scripts/client/defaults.cs>
you want to delete or comment out the line

$pref::Video::mode = "1280 800 false 32 60 4";

Now everything should work correctly although you may need to
<...\DeletePrefs.bat> in each case. I can't remember for sure at this time.
#5
08/06/2011 (4:56 am)
Windows 7 doesnt ship with directx 9 files so you probably just need to install directx 9, get the installer from microsoft. and you should be god to go.
#6
08/06/2011 (9:12 am)
Thank you very much for all of the input. I was able to get it running and even though it's a little choppy, it works. Again thank you guys for all of your help. It is greatly appreciated.
#7
08/08/2011 (2:45 am)
try game/client/prefs.cs and change Advanced Lighting to Basic Lighting speeds things up no end but you lose on quailty
#8
08/21/2011 (3:56 am)
I had this problem with one of my players using direct X11, it wouldn't run, until they installed directx 9