Documentation nitpick (obvious glitch)
by Fredrik Aron Riktor · in Site Feedback · 07/29/2011 (2:40 pm) · 3 replies
I got a little dizzy trying to parse this (T3D sky creation tutorial, duplicate documentation):
None of the modifications you are about to make are required for future tutorials, so feel free to create a new level or use an existing one now. As long as you have access to stock materials you are ready to go. For this article, we are going to use a new level.
Because every new mission starts with some kind of sky object (Sun, Skybox, etc), you are not technically starting from scratch. You will want to clear your level before beginning.
None of the modifications you are about to make are required for future tutorials, so feel free to create a new level or use an existing one. As long as you have access to stock materials, you are good to go. For this article, we are going to be using a new level.
Because every new mission starts with some kind of sky object (Sun, Skybox, etc), you are not technically starting from scratch. You will want to clear your level before beginning.
None of the modifications you are about to make are required for future tutorials, so feel free to create a new level or use an existing one now. As long as you have access to stock materials you are ready to go. For this article, we are going to use a new level.
Because every new mission starts with some kind of sky object (Sun, Skybox, etc), you are not technically starting from scratch. You will want to clear your level before beginning.
None of the modifications you are about to make are required for future tutorials, so feel free to create a new level or use an existing one. As long as you have access to stock materials, you are good to go. For this article, we are going to be using a new level.
Because every new mission starts with some kind of sky object (Sun, Skybox, etc), you are not technically starting from scratch. You will want to clear your level before beginning.
#2
The text: Name our new "GUIHelloWorld"
My guess: Name our new GUI "HelloWorld"
(Better sentence, consistent with subsequent information)
Oh, less trivial:
The GUI editor interface documentation describes a "control palette". The categorised view corresponds to the library in my version of T3D, and I can't find the described feature as described.
07/29/2011 (3:39 pm)
Is there a list of such glitches that I can reference before posting further findings? Such as in the tutorial for creating the new GUI, which contains a most trivial error.The text: Name our new "GUIHelloWorld"
My guess: Name our new GUI "HelloWorld"
(Better sentence, consistent with subsequent information)
Oh, less trivial:
The GUI editor interface documentation describes a "control palette". The categorised view corresponds to the library in my version of T3D, and I can't find the described feature as described.
#3
07/29/2011 (5:24 pm)
i also have seen some conflict between tutorial description and actual editor.i have listed them,but never was posted here.i will search that noted text file and will post here.
Associate David Montgomery-Blake
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