Game Development Community

Maya 2012

by Howard Dortch · in Torque 3D Professional · 07/28/2011 (11:36 am) · 21 replies

Anyone know how to get the Maya exporter to work for the newest Maya or a link to one that will work?
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#21
09/01/2011 (5:13 am)
err

Torque uses DTS, torque doesnt use DAE.

Torque auto converts DAE to DTS.

It makes sense to me to cut out the middleman, if garagegames maintained their own exporters there wouldnt be a problem and people wouldnt be dropping torque because of a pipeline issue.

On top of that theres a number of indie friendly applications that dont have collada exporters at all.
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