Help with an animated DAE file.
by LeroyIsbell · in Torque 3D Professional · 07/21/2011 (3:51 pm) · 4 replies
Hello All,
How do i script for an animated shape that is exported in Collodata format "DAE".
THere a script example somewhere because i have not had any luck finding it on the site.
If this helps, I have a animation i designed in maya2009 and crush players in game.
Would like to change the animation depending on the players path. This means my dae shape has 6 animations inside of it. 1 to 10 Crush, 11 to 20 is swing, 21 to 30 is spin etc.. etc..
I didn't any respones form my other posts about animation. I hope this isn't to hard of a question to answer too.
THank you,
Leroy
How do i script for an animated shape that is exported in Collodata format "DAE".
THere a script example somewhere because i have not had any luck finding it on the site.
If this helps, I have a animation i designed in maya2009 and crush players in game.
Would like to change the animation depending on the players path. This means my dae shape has 6 animations inside of it. 1 to 10 Crush, 11 to 20 is swing, 21 to 30 is spin etc.. etc..
I didn't any respones form my other posts about animation. I hope this isn't to hard of a question to answer too.
THank you,
Leroy
#3
docs.garagegames.com/torque-3d/official/index.html?content/documentation/World%2...
Toss a coin and pick one
07/21/2011 (5:01 pm)
docs.garagegames.com/torque-3d/official/index.html?content/documentation/World%2...docs.garagegames.com/torque-3d/official/index.html?content/documentation/World%2...
Toss a coin and pick one
#4
COuld you have me a code example how to make the script and use it in torque 3d. Do you maybe have a tutorial how to do this?
Thank you again,
Leroy
07/25/2011 (8:25 pm)
Ok now the DAE file is setup, Thank you,COuld you have me a code example how to make the script and use it in torque 3d. Do you maybe have a tutorial how to do this?
Thank you again,
Leroy
Associate Michael Hall
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