Game Development Community

Disable the soldier view in fps?

by Wayne Eversole · in General Discussion · 07/18/2011 (3:52 pm) · 10 replies

Is there a way to turn off where you see the soldier's hands in fps view?

What I would like to do is make arms and hands with the gun so that I can animate the hands to match.

Or is there a better way of doing it?

Thanks

#1
07/19/2011 (2:19 pm)
In the player datablock set renderFirstPerson to false.
#2
07/20/2011 (5:29 pm)
I don't own torque 3D but I imagine it works similar to the legacy engines. I'd suggest checking the player script and find a playerbody datablock. There should be a field saying "renderFirstPerson = ture;" Set it to say false and you should be all set and ready to go!
#3
07/20/2011 (10:00 pm)
Krystian's correct, renderFirstPerson is the droid you're looking for.
#4
07/20/2011 (10:08 pm)
Weirdness. I had answered this question yesterday, but now my reply shows up in a completely different unrelated thread.
#5
07/20/2011 (10:14 pm)
@Michael
Oh goodie, more database oddities from the server switch. Thought we got those all sorted, I'll let Matt know about it.
#6
07/21/2011 (9:29 am)
Sorry, last bit of synchronization needed to happen. Everything's been moved to where it should.
#7
07/22/2011 (5:40 am)
Thanks everyone.
#8
07/22/2011 (10:45 am)
Well, I do not think the idea I had is going to work lol. I created some arms and hands with my weapon and that all looks good untill you look at the character from another client.

The other char shows up with 4 arms lol.

Any of you all happen to look into this for Torque3D pro?

Thanks
#9
07/22/2011 (11:11 am)
A simple trick (although not perfect) is to adjust the LOD settings of the weapon + hands model such that the hands are only visible when extremely close up.
#10
07/22/2011 (11:23 am)
Nice idea. I am going to just try and re adjust everything with out the arms and see if I can get things to line up right. If not I will try that trick and see how it goes.

Thanks