T3D 1.1 Final - isRenderEnabled not working (plus new feature suggestion) - NOT A BUG
by Oscar Velzi · in Torque 3D Professional · 07/11/2011 (2:15 pm) · 4 replies
Build: 1.1 Final
Platform: Windows XP 32bit
Target: Rendering
Issues: Setting isRenderEnabled only removes the object from shadow rendering only, instead of stopping the rendering completely. This can be an useful feature, so I suggest fixing the isRenderEnabled and add a new toggle named isShadowRenderEnabled that hides the object only from shadow rendering. I've been longing for that feature for ages ;)
Steps to Repeat:
1. Open the deathball FPS example
2. Select any shadow casting object and toggle isRenderEnabled off.


Platform: Windows XP 32bit
Target: Rendering
Issues: Setting isRenderEnabled only removes the object from shadow rendering only, instead of stopping the rendering completely. This can be an useful feature, so I suggest fixing the isRenderEnabled and add a new toggle named isShadowRenderEnabled that hides the object only from shadow rendering. I've been longing for that feature for ages ;)
Steps to Repeat:
1. Open the deathball FPS example
2. Select any shadow casting object and toggle isRenderEnabled off.


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Lead Artist of Iron Tower Studio
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#2
Agree, that's a useful thing. Should be added.
07/11/2011 (3:29 pm)
Quote:add a new toggle named isShadowRenderEnabled
Agree, that's a useful thing. Should be added.
#3
07/11/2011 (4:59 pm)
I see, I'll check it back home, but yeah, it must have fooled me since it didn't work like that in 1.1 b3.
#4
Hope someone hears, I'll see if our programmer can make it.
07/11/2011 (8:08 pm)
Yep, that's correct. Worked as you said, the new functionality threw me off.Quote:Quote:add a new toggle named isShadowRenderEnabled
Agree, that's a useful thing. Should be added.
Hope someone hears, I'll see if our programmer can make it.
Associate Rene Damm
The reason it disappears from shadow rendering is because the non-diffuse passes (shadows and reflections) explicitly bypass the editor overrides to keep any forced editor stuff out of shadows.