Gameplay (not cut scene) path camera available?
by 000 · in Game Mechanics Kit · 07/11/2011 (9:46 am) · 1 replies
I have a general question regarding the camera system in GMK. Is there a way to easily enough have a path camera that'll follow a target during player controlled gameplay that I could control (to stretch the path in/out/sideways to simulate zooming/moving)?
Torque Owner 000
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