Game Development Community

Unable to build a package? Installer woes...

by Svengali · in Torque 3D Professional · 07/01/2011 (7:43 am) · 4 replies

A new day, a new question. I spent many hours last night trying to build the package for our pre-alpha test. At what appears to be 2.1 gig the package builder fails. It is not a particular file causing this but instead seems to be size? Or the number of files? Is there a limit to still use the package feature? Or is this just a bug? I'm using beta 3 still.

the error i keep getting is Internal compiler error #12345.

*** Doing some off site research I see that there is a 2 gig limit to the packaging software.

Oh well, anyone have any suggestions?

About the author

Creator of SvengaliGames, and developing the once up coming title NightLife: The MMORPG Of Dark Horror. Now named ATROX NOCTIS: Daemons Cradle- www.svengaligames.com


#1
07/01/2011 (9:40 am)
I think that InnoSetup doesn't have a size limit. You could run the packager to prep everything and strip out what doesn't ship by using the zip optioin, then you could use InnoSetup to make your installer.
#2
07/01/2011 (10:49 am)
Thanks! you saved me two days in a row.
I should be significantly less trouble from here on out.

A note to any one reading this, i don't know if the information in my first post is accurate at all, because I am a dumbass. I just figured out that all of my issues are being caused by my oldest of enemys, a full harddrive...
#3
07/01/2011 (1:08 pm)
No problem. As far as I know, NSIS does still have that size limitation, which is what we use for the installer packager.
#4
07/26/2013 (4:39 pm)
As of version 1.3, NSIS still limits the installers to be no larger than 2GB.