Game Development Community

Publishing my App with Application Loader

by Claudio Torres · in iTorque 2D · 06/17/2011 (4:21 pm) · 0 replies

Everything looks fine up to the Application Loader. I finally finished my first iTorque Game. Now I hit the Application Loader Wall. I build my application and try to upload to iTunes Connect and the Application Loader says " Application failed codesign verification...."

I also read at some pappers taht I must Archive instead of Build for Run! Can anyone that already succesfully uploaded a iTorque Game to iTunes Connect help me?

********* Solution**************

Ok, now I will answer my own question to help anyone on hitting the same wall.

After you create a new app at the iTunes Connect (which is available to you via the developer account), you MUST know a couple of things about APP Store Publishing:

1. The correct building for App is Archive (Build for Archive).
2. You must change the Build Archive Scheme (Product/Edit Scheme/Archive) on Build Configuration for 'Shipping'.
3. You must go to the Provision Portal at the Developer Member Center and create a Distribution Provision Profile for your App.
4. You must download and install (drag to organize folder at XCode) the Certificate/Profile.
5. Now you MUST change on XCODE at Target and Project the Building Settings/Code Signing/Code Signing Identity (all the entries) to the new Distribution Identity.
6. Finally, you Clean and Build for Archive.
7. At the end you go to the end of the Project Navigator and click yourapp.app file and choose Show in Finder. Opening the right place where the build file (*.app) is.
8. You MUST zip (Compress the file) because the Application Loader looks for a zip not a app extension.
9. Now you open the Application Loader, log with you Apple ID, and choose the .zip you just created.
Woooo, now you app is loading to App Store for Review.

Any questions use this thread.

About the author

Electronic Engineer, MSc on System, Software Developer, Digital Marketing Consultant. Today I managing Torres Studios, a new Game and Entertainment Studio focus on create innovative iPad and XBOX 360 Games.