question: turning off the 'seek for missing asset' loops
by TheGasMan · in Torque 3D Professional · 06/15/2011 (8:43 am) · 2 replies
Does anyone know off of the top of their head where these are ? ..or perhaps someone remembers a/the section ? I plan to look if no one knows already.
Reason:
Since T3D has materials map to texture locations, it's no longer necessary to crawl directories for images or models IMO (at least I am assuming this is no longer needed by any other functionality)
- I would like to remove all of these "hunting loops" that searchout missing files because of the time it takes for Torque to search; sometimes leading to..stalls/crash.
..If this works out as planned, I'll post one hell of a resource named "removing the slow babysitter". :P
Reason:
Since T3D has materials map to texture locations, it's no longer necessary to crawl directories for images or models IMO (at least I am assuming this is no longer needed by any other functionality)
- I would like to remove all of these "hunting loops" that searchout missing files because of the time it takes for Torque to search; sometimes leading to..stalls/crash.
..If this works out as planned, I'll post one hell of a resource named "removing the slow babysitter". :P
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#2
06/15/2011 (10:52 am)
I'm going to give it a college-try, nothing more. It's not that important but it would make development cycles that much smoother. ..I'd hate to spend more than 20 minutes on it.
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