Doit! 2.01 info
by TheGasMan · in General Discussion · 06/15/2011 (2:55 am) · 1 replies
//this post originally started out with Breakit! information because I thought it was broken in Max2012 however it // turns out that PhysicsDebrisData can't have LODs in T3D or else you'll get a cold-crash. So Breakit! is fine...hence the thread editing ..carryon!
Doit! has been updated to cooperate with Max 2011 & 2012, 3 trailing digits and alsot to work with Max 7 through 2012 as 1 version (instead of a and b versions like before)..I hope that makes sense. ;)
- 2.0.1 also includes other fixes and new toys. Email me if you're a licensee and you'd like the newer version..otherwise I plan to update the GAS site accounts and send out a mass email soon.
- I'll make videos to explain the new sections.
Doit! has been updated to cooperate with Max 2011 & 2012, 3 trailing digits and alsot to work with Max 7 through 2012 as 1 version (instead of a and b versions like before)..I hope that makes sense. ;)
- 2.0.1 also includes other fixes and new toys. Email me if you're a licensee and you'd like the newer version..otherwise I plan to update the GAS site accounts and send out a mass email soon.
- I'll make videos to explain the new sections.
About the author
gameartstore.com
Torque Owner David Robert Pemberton
www.deadlyassets.com