Game Development Community

my free character animations

by mrNecturus · in Artist Corner · 06/14/2011 (11:54 pm) · 8 replies

More then 21 my free character animations can be found here: http://www.the3dstudio.com/product_search.aspx?id_author=489430&level=1&sort=pricea

BIP, FBX and CAT files formats are present.

Enjoy! :)

#1
06/15/2011 (7:28 am)
Nice, good work. Came across your Spider model on Turbosquid recently.
#2
06/15/2011 (7:31 am)
Thank you Matt! :)
#3
06/15/2011 (10:02 pm)
Thanks for these. If I can get these working in Milkshape, I will buy some of the others. Will these work with the stock skeleton in torque?
#4
06/15/2011 (10:43 pm)
Hey Willbkool.

Actually these animations helps to animate characters inside 3D programs like MAX, Maya and Softimage. You can add animation clips to the rig in Character studio or CAT animation plugins or use one of mine skeletons to rig your model with.

Then you can export animated model to DAE (collada) and get it in Torque. Was over pretty much time I worked with Torque, but if work routine didn't change - there is a way.

These my animations more helps for 3D artists to animate his characters.

For game developers I have several animated character ready to be imported to Collada DAE. I can do it by request. You can find it here:

http://www.the3dstudio.com/product_details.aspx?id_product=425874
http://www.the3dstudio.com/product_details.aspx?id_product=403696
http://www.the3dstudio.com/product_details.aspx?id_product=456867
http://www.the3dstudio.com/product_details.aspx?id_product=462880

Of course I have much more.
Here you can see previews of characters animations:

http://www.youtube.com/user/MycroSlonik

Thank you for interest,

Sasha.
#5
06/16/2011 (4:17 pm)
Actually I got these working in Milkshape as I can't afford those expensive programs. :)

Although Milkshape will import the fbx version, they were rotated wrong, and I couldn't figure out how to rotate them correctly. I then imported them into Ultimate Unwrap 3D and they were oriented correctly. From there I exported as a milkshape file and voila, they worked fine. I have exported them as .dsq's in milkshape but have not checked to see if they work in Torque yet.

Thanks again, poka!
#6
06/16/2011 (10:45 pm)
Very Nice! My mistake. I thought that Milkshape is one of game engines. :)

#7
11/11/2011 (4:23 pm)
awsome, thanks, I found a spider .mdl and converted it to a dts in milkshape and need the animations for it.
#8
11/11/2011 (4:36 pm)
couldnt find all the free ones with a spider animation, maybe some day i will sign up for your site and make a purchase you have some nice models there, got the free skull though ,thanks for it, i will put it in swamp area.guess i will use my low level animation skill and make a dsq.