Disappearing GroundCover in T3D
by Patrik Andersson · in Technical Issues · 06/13/2011 (12:48 am) · 0 replies
I've noticed that all groundcover folliage sometimes disappears in T3D. This usually happens when the camera position changes, like when going down from a slope and at the same time looking up and down. It will appear again if i look up/down.
This happens both with the game .exe and inside the editor.
Anyone know how to fix this issue?
Thanks.
EDIT: nevermind, i fixed the issue. It had to do with visibleDistance..
This happens both with the game .exe and inside the editor.
Anyone know how to fix this issue?
Thanks.
EDIT: nevermind, i fixed the issue. It had to do with visibleDistance..
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