"Eck" Status Update
by Andy Wright · in Torque 3D Professional · 06/11/2011 (5:33 am) · 24 replies
Hi All,
Some know that Im making an environment pack, but times a bit tight with other commitments which is why its been dragging a fair bit... however here is where i am currently at with the pack, and looking for some ideas of what you guys would like to see included with it too.
Currently there are 163 terrain materials, set up with 1024x diffuse, detail, normal and parallax. all are drag and drop with the materials.cs already set up for you to just pull up the material and start painting.
There are 20 large Rock shapes completed, and some Cliff face shapes, though these are still being worked on. Some tree's set up for wind effects. There are alot more shapes I intend on including, however im thinking of releasing this as an early adopter for some more input as to what would be useful/nice to see included with the pack.
I'm currently working on setting up some precipitation effects for the various levels such as duststorm, Light Snow and Heavy Snowstorm as only a HeavyRain one is included with stock 1.1. And will also be looking at creating a small selection of ambient sounds at some point too.
I Also have 17 example levels made, these are currently plain textured terrains with the scattersky, clouds, etc etc set up. included are the heightmaps and diffuses for the zones. There are heightmaps included for about 8 other terrains. I Can also add to these if there are different styles that would be more useful to the pack.
Here is a wall of the basic preview pics for each level from the loading gui for an idea of the terrain styles included.

















Anyways, what im looking to find out, is would anyone be interested in this pack at somepoint as an early adopter still being heavily worked on as the core texture and terrain part of it is about complete, its mostly adding to the shapes etc.
Some know that Im making an environment pack, but times a bit tight with other commitments which is why its been dragging a fair bit... however here is where i am currently at with the pack, and looking for some ideas of what you guys would like to see included with it too.
Currently there are 163 terrain materials, set up with 1024x diffuse, detail, normal and parallax. all are drag and drop with the materials.cs already set up for you to just pull up the material and start painting.
There are 20 large Rock shapes completed, and some Cliff face shapes, though these are still being worked on. Some tree's set up for wind effects. There are alot more shapes I intend on including, however im thinking of releasing this as an early adopter for some more input as to what would be useful/nice to see included with the pack.
I'm currently working on setting up some precipitation effects for the various levels such as duststorm, Light Snow and Heavy Snowstorm as only a HeavyRain one is included with stock 1.1. And will also be looking at creating a small selection of ambient sounds at some point too.
I Also have 17 example levels made, these are currently plain textured terrains with the scattersky, clouds, etc etc set up. included are the heightmaps and diffuses for the zones. There are heightmaps included for about 8 other terrains. I Can also add to these if there are different styles that would be more useful to the pack.
Here is a wall of the basic preview pics for each level from the loading gui for an idea of the terrain styles included.

















Anyways, what im looking to find out, is would anyone be interested in this pack at somepoint as an early adopter still being heavily worked on as the core texture and terrain part of it is about complete, its mostly adding to the shapes etc.
About the author
Recent Threads
#22
08/10/2012 (5:56 pm)
I would be interested for the textures to use with my code I intend to write to generate terrains. That would save me time.
#23
08/13/2012 (6:17 am)
Hey all. Sorry for the long silence. This is again on hold due to my day job change. Working away from home at the moment on 80+ hours a week for the foreseeable future. It hasn't been scrapped but Currently I can't say when but it will get picked up again when I'm able to continue with it.
#24
09/27/2012 (9:20 am)
I vote...put it out as is on the BAG site and we'll all buy it!
Torque Owner Christian S
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