T3D 1.1 Pro Final - ATI RADEON HD 3850 causes terrain to render in strange squares - LOGGED (THREED-1987)
by Andrea Barolo · in Torque 3D Professional · 06/11/2011 (2:38 am) · 10 replies
Build: 1.1 Final, Pro.
Platform: Windows XP, 32
Target: Game
Issues: The terrains on all missions, expecially on island pacific, presents the textures of the terrain in strange squares
Steps to Repeat:
1. Launch the game
2. Watch the terrain
Suggested Fix: none

Platform: Windows XP, 32
Target: Game
Issues: The terrains on all missions, expecially on island pacific, presents the textures of the terrain in strange squares
Steps to Repeat:
1. Launch the game
2. Watch the terrain
Suggested Fix: none
#3
EDIT: I see you're talking about stock textures, so yeah, definitely not related. I'll still leave this x)
06/11/2011 (8:42 am)
I'm not completely sure about that but I'll still post, it might help. I've seen this once, using a normal map generated by crazybump : for some reason the first row of pixel made the texture non-tileable, which is not visible when looking at the normal map at a standard scale. Try removing the normal map from your texture. I'm not sure whether or not we're talking about the same issue, when I see all these people on that other thread... but still worth checking, because I was having the exact same symptoms. """Fixed""" by copy/pasting the second row of pixels into the first row.EDIT: I see you're talking about stock textures, so yeah, definitely not related. I'll still leave this x)
#5
06/11/2011 (9:57 am)
S2P, not sure these are the same issue. I notice the issues you were having were on an Nvidia card. The lines in your screenshot are different to the ones we are seeing, your SS shows diagonal lines, whereas the issue with the ATI cards are always squares, and seem to occur where 2 different detail textures meet. Also, the lines seen on certain ATI cards are definately not cured by updating the drivers.
#6
06/11/2011 (11:25 am)
I'm updating the drivers, I'll tell you if this helps !! Thanks ! :)
#7
06/11/2011 (11:59 am)
@Guy - you may be right. I guess if Andrea comes back saying its not the drivers then we'll know for sure. Don't suppose it could be the textures themselves having transparent borders?
#8
06/12/2011 (10:30 am)
Back !!! Bad news :( !! Latest ATI drivers do not resolve....
#9
try opening the textures in gimp (free program, and get the mapping addon) then hit >filters>map>make seamless, save the new textures and try running those and see if it fixes it.
Then that will i guess narrow down if its the textures or your card thats doing it.
the textures render different on all cards so maybe it is your card making the border on the textures, but trying to make them seamless might work.
im not to sure if itll work but its worth a shot, and its good to have gimp anyway because you can take anything you want and make it seamless with one click so it will tile perfectly
06/13/2011 (12:07 am)
have you tried editing the textures??try opening the textures in gimp (free program, and get the mapping addon) then hit >filters>map>make seamless, save the new textures and try running those and see if it fixes it.
Then that will i guess narrow down if its the textures or your card thats doing it.
the textures render different on all cards so maybe it is your card making the border on the textures, but trying to make them seamless might work.
im not to sure if itll work but its worth a shot, and its good to have gimp anyway because you can take anything you want and make it seamless with one click so it will tile perfectly
#10
06/13/2011 (9:19 am)
Logged as THREED-1987.
Torque Owner Jules
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