Game Development Community

Particle Emitter - Couple Issues

by Aaron Scovel · in Torque X 2D · 06/11/2011 (1:31 am) · 4 replies

I've started working with particle effects and ran into a couple problems. Here are my issues during "in game" play.

1) My spinning particles no longer spin (they spin in the editor).

2) Cant emit particles from outside the camera view (would like particles to fall from above the screen).

The project I'm working on is currently not using the CEV.

About the author

Previously a PHP/MySQL Programmer/Web Developer of 10 years. In Aug 2010 I decided to change careers, and this is were I landed! I also parent 3 kids full time. TopNotched.com


#1
06/11/2011 (12:30 pm)
Not sure about spinning, but to make particles fall from above the screen you'll need to apply the CEV fix for rendering offscreen particles (and for the sake of not using up too much CPU you may want to optimize it to only look for offscreen emitters that are above the screen rather all around it)
#2
06/12/2011 (1:48 am)
I setup the CEV4 and it fixed the the off screen particle issue, but the spin still does not work "in game".
#3
06/21/2011 (7:21 am)
Hey Aaron,

not sure what that can be, drop me an email ;)
#4
06/24/2011 (12:29 pm)
The spin effect made from 3.1.5 builder would not work during game play on 3.1.5 or CEV4. When I re-created the emitter with the CEV4 builder it worked during game play.

Solution: Re-create the effect from a new particle emitter using the CEV4 builder.