What hardware is in your PC?
by DANIEL M VOORHEES S.R. · in Torque 3D Professional · 06/10/2011 (3:40 am) · 13 replies
We have the new T3D 1.1 and have to build a computer plus upgrade three others. We used Unity 3D Indie for the last year but our systems are not adequate for the new T3D 1.1. If it is not to inconvenient, can some of you out there answer these questions?
Torque Version:
CPU:
Memory:
Motherboard:
Graphics Card:
SLI: YES or NO (SLI means you run two of the same video cards tied in together for about a 70% boost)
Display Resolution:
I run Torque World Editor settings at:
Lowest Low Normal or High
Mesh Quality:
Texture Quality:
Lighting Quality:
Effects Quality:
Shader Quality:
I am happy with my system hardware and settings: Yes or No
Torque Version:
CPU:
Memory:
Motherboard:
Graphics Card:
SLI: YES or NO (SLI means you run two of the same video cards tied in together for about a 70% boost)
Display Resolution:
I run Torque World Editor settings at:
Lowest Low Normal or High
Mesh Quality:
Texture Quality:
Lighting Quality:
Effects Quality:
Shader Quality:
I am happy with my system hardware and settings: Yes or No
About the author
Owner of Press N On, a technology based company.
#2
CPU: old Dual Core 2.4
Memory: a mere 2 gigs
Motherboard: ??? an old crap one from Dell
Graphics Card: Nvidia GTS250 512mb
SLI: nope
Display Resolution: 1080 on a 40" TV
I run Torque World Editor settings at:
Mesh Quality: Normal
Texture Quality: Normal
Lighting Quality: Normal
Effects Quality: doesn't do anything
Shader Quality: Normal
(Anti-aliasing: 2x)
(Anisotropic: x4)
I am happy with my system hardware and settings: Yeah, pretty much
Here's some notes:
I have to run Pacific at "low" Mesh Quality for decent fps. 3500 drawcalls! That's 1500 more than you should aim for as a limit.
I also customize my own settings heavily, moving parallax to High only, disabling shadoing at low and lowest lighting, and at very low settings, disable grass, clouds and even the skybox, - I've had my custom demo (check my blog) of T3D running perfectly playable on a latptop with DualCore processor and an anbuilt Intel GMA950 on all settings "lowest" except for mesh was was "low".
tl;dr
If you want a real and immediate performance boost disable the forward rendering of the dynamic shadows on theSun/lights or at source in the core/../defaults.cs.
06/10/2011 (5:53 am)
Torque version: T3D Pro 1.1CPU: old Dual Core 2.4
Memory: a mere 2 gigs
Motherboard: ??? an old crap one from Dell
Graphics Card: Nvidia GTS250 512mb
SLI: nope
Display Resolution: 1080 on a 40" TV
I run Torque World Editor settings at:
Mesh Quality: Normal
Texture Quality: Normal
Lighting Quality: Normal
Effects Quality: doesn't do anything
Shader Quality: Normal
(Anti-aliasing: 2x)
(Anisotropic: x4)
I am happy with my system hardware and settings: Yeah, pretty much
Here's some notes:
I have to run Pacific at "low" Mesh Quality for decent fps. 3500 drawcalls! That's 1500 more than you should aim for as a limit.
I also customize my own settings heavily, moving parallax to High only, disabling shadoing at low and lowest lighting, and at very low settings, disable grass, clouds and even the skybox, - I've had my custom demo (check my blog) of T3D running perfectly playable on a latptop with DualCore processor and an anbuilt Intel GMA950 on all settings "lowest" except for mesh was was "low".
tl;dr
If you want a real and immediate performance boost disable the forward rendering of the dynamic shadows on theSun/lights or at source in the core/../defaults.cs.
#3
Memory: 4GB Kingston
Motherboard: Asus P5Q SE2
Graphics Card: ATI Radeon HD 5450
SLI: NO
Display Resolution: 1600x900
Mesh Quality: High
Texture Quality: High
Lighting Quality: Normal
Effects Quality: -
Shader Quality: High
(Anti-aliasing: 4x)
(Anisotropic: x16)
06/10/2011 (7:10 am)
CPU: Intel Core 2 Quad ( 4 x 2.50)Memory: 4GB Kingston
Motherboard: Asus P5Q SE2
Graphics Card: ATI Radeon HD 5450
SLI: NO
Display Resolution: 1600x900
Mesh Quality: High
Texture Quality: High
Lighting Quality: Normal
Effects Quality: -
Shader Quality: High
(Anti-aliasing: 4x)
(Anisotropic: x16)
#4
CPU:Intel i7 950 quad core
Memory:12g Corsair tri chan
Motherboard: Asus Sabertooth x58
Graphics Card: Asus GeForce GTX580 2g vram
SLI: NO
Display Resolution:1920x1200
I run Torque World Editor settings at:
Lowest Low Normal or High
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: --
Shader Quality: High
I am happy with my system hardware and settings: Yes
06/10/2011 (7:24 am)
Torque Version: T3D1.1, TGB/T2DCPU:Intel i7 950 quad core
Memory:12g Corsair tri chan
Motherboard: Asus Sabertooth x58
Graphics Card: Asus GeForce GTX580 2g vram
SLI: NO
Display Resolution:1920x1200
I run Torque World Editor settings at:
Lowest Low Normal or High
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: --
Shader Quality: High
I am happy with my system hardware and settings: Yes
#5
CPU: Intel Q6600
Memory: 4x Corsair 1GB 1066 DDR3
Motherboard: ASUS Maximus Extreme
Graphics Card: EVGA GeForce GTX 460 SSC+ (PN: 01G-P3-1380-KR)
SLI: No
Display Resolution: 1920x1080 2x (Dual LCD screen setup) via DVI
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: --
Shader Quality: High
I am happy with my system hardware and settings: Yes
06/10/2011 (11:33 am)
Torque Version: 3D 1.1 FinalCPU: Intel Q6600
Memory: 4x Corsair 1GB 1066 DDR3
Motherboard: ASUS Maximus Extreme
Graphics Card: EVGA GeForce GTX 460 SSC+ (PN: 01G-P3-1380-KR)
SLI: No
Display Resolution: 1920x1080 2x (Dual LCD screen setup) via DVI
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: --
Shader Quality: High
I am happy with my system hardware and settings: Yes
#6
CPU: Intel i7 2600K @ 4.0Ghz
Memory: 8GB G.Skill 2133Mhz
Motherboard: ASUS P8P67 Pro
Graphics Card: Geforce 250 GTS (until my Geforce GTX 590 arrives)
SLI: NO
Display Resolution: 1920x1080
I run Torque World Editor settings at:
High
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: -
Shader Quality: High
I am happy with my system hardware and settings: Yes (though I only get about 30fps on SP demo with the 250 GTS, but I expect this to improve greatly when the GTX 590 arrives)
06/10/2011 (11:40 am)
Torque Version:CPU: Intel i7 2600K @ 4.0Ghz
Memory: 8GB G.Skill 2133Mhz
Motherboard: ASUS P8P67 Pro
Graphics Card: Geforce 250 GTS (until my Geforce GTX 590 arrives)
SLI: NO
Display Resolution: 1920x1080
I run Torque World Editor settings at:
High
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: -
Shader Quality: High
I am happy with my system hardware and settings: Yes (though I only get about 30fps on SP demo with the 250 GTS, but I expect this to improve greatly when the GTX 590 arrives)
#7
Torque Version:New T3D 1.1
CPU:AMD 9850 Phenom X4 2.5
Memory:Patriot DDR2 4gig but uses 2.71 (Win XP)
Motherboard:MSI K9N6PGM2-V2 ($39.99)
Graphics Card:EVGA NVIDIA 550 Ti 1Gig DDR5 ($125)(runs monitor #1).
Graphics #2:On board NVIDIA GeForce 7025/nForce 630a 256Meg (monitor #2)
SLI: NO
Display Resolution:1280X1024
I run Torque World Editor settings at:High
Mesh Quality:High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
I am happy with my system hardware and settings: Yes!
I can run and edit the Tropic Island and the other two demos maxed out. When I first load it in, it's a little sluggish but after I take a 360 view, it smooths out and runs fine.
Note: We did have to exchange one of the 550 Ti cards as it was defective. The new one works fine so far.
Here is the second system:
Torque Version:New T3D 1.1
CPU:AMD Athlon X2 250 3.01Ghz
Memory:Corsair DDR2 4gig but uses 3.12Gig (Win XP)
Motherboard:Gigabyte
Graphics Card:EVGA NVIDIA 550 Ti 1Gig DDR5
SLI: NO
Display Resolution:1280X1024
I run Torque World Editor settings at:High
Mesh Quality:High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
I am happy with my system hardware and settings: Yes!
Will update with the 3rd system soon.
06/11/2011 (12:56 pm)
OK, I replaced my MoBo with the same one only version 2.2 from 2.1(fried last week). So this is my layout on the first PCTorque Version:New T3D 1.1
CPU:AMD 9850 Phenom X4 2.5
Memory:Patriot DDR2 4gig but uses 2.71 (Win XP)
Motherboard:MSI K9N6PGM2-V2 ($39.99)
Graphics Card:EVGA NVIDIA 550 Ti 1Gig DDR5 ($125)(runs monitor #1).
Graphics #2:On board NVIDIA GeForce 7025/nForce 630a 256Meg (monitor #2)
SLI: NO
Display Resolution:1280X1024
I run Torque World Editor settings at:High
Mesh Quality:High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
I am happy with my system hardware and settings: Yes!
I can run and edit the Tropic Island and the other two demos maxed out. When I first load it in, it's a little sluggish but after I take a 360 view, it smooths out and runs fine.
Note: We did have to exchange one of the 550 Ti cards as it was defective. The new one works fine so far.
Here is the second system:
Torque Version:New T3D 1.1
CPU:AMD Athlon X2 250 3.01Ghz
Memory:Corsair DDR2 4gig but uses 3.12Gig (Win XP)
Motherboard:Gigabyte
Graphics Card:EVGA NVIDIA 550 Ti 1Gig DDR5
SLI: NO
Display Resolution:1280X1024
I run Torque World Editor settings at:High
Mesh Quality:High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
I am happy with my system hardware and settings: Yes!
Will update with the 3rd system soon.
#8
CPU: Core 2 Duo E8400 @3GHz
Memory: 8GB DDR2 800MHz
Motherboard: Gigabyte something...
Graphics Card: AMD Radeon 6970 2GB (Gigabyte OC version)
SLI/Crossfire: NO
Display Resolution: 1680x1050 (I plan to go to a 24xx resolution soon)
I run Torque World Editor settings at:
Everything at Highest available
I am happy with my system hardware and settings: Yes - but I have noticed that the pacific demo runs a lot slower than expected...
06/11/2011 (7:56 pm)
Torque Version: T3D 1.1CPU: Core 2 Duo E8400 @3GHz
Memory: 8GB DDR2 800MHz
Motherboard: Gigabyte something...
Graphics Card: AMD Radeon 6970 2GB (Gigabyte OC version)
SLI/Crossfire: NO
Display Resolution: 1680x1050 (I plan to go to a 24xx resolution soon)
I run Torque World Editor settings at:
Everything at Highest available
I am happy with my system hardware and settings: Yes - but I have noticed that the pacific demo runs a lot slower than expected...
#9
CPU: Intel 3.4GHz i7-2600K
Memory: 8Gb DDR3
Motherboard: MSI P67A-GD65
Graphics Card: 2x GTX 550TI 1GB
SLI: Yes
Display Resolution: 1900 x 1200
Anti-Aliasing: 0x
Anisotropic: 4x
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: Not Settable
Shader Quality: High
I am happy with my system hardware and settings: Pretty much. Not sure if SLI has any effect in any of the games I play.
06/13/2011 (9:11 pm)
Torque Version: T3D B3 + AFX2-UAISKCPU: Intel 3.4GHz i7-2600K
Memory: 8Gb DDR3
Motherboard: MSI P67A-GD65
Graphics Card: 2x GTX 550TI 1GB
SLI: Yes
Display Resolution: 1900 x 1200
Anti-Aliasing: 0x
Anisotropic: 4x
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: Not Settable
Shader Quality: High
I am happy with my system hardware and settings: Pretty much. Not sure if SLI has any effect in any of the games I play.
#10
I think I really need to upgrade.
Torque version: tge 1.4 thru T3D 1.1
Sys specs:
Windows XP home
3700+ amd athlon 64
1.5gb ram
nVidia Geforce 210
Gateway 27" flat panel
sli: Haven't a clue
Display res: 1920 x 1200
Torque World Editor settings:
default.
06/14/2011 (3:38 am)
After reading the above, I'm a tad embarrassed to show my specs.I think I really need to upgrade.
Torque version: tge 1.4 thru T3D 1.1
Sys specs:
Windows XP home
3700+ amd athlon 64
1.5gb ram
nVidia Geforce 210
Gateway 27" flat panel
sli: Haven't a clue
Display res: 1920 x 1200
Torque World Editor settings:
default.
#11
CPU: Intel Core 2 Duo E7500 @ 2.93GHz
Memory: 4.0GB
Motherboard: ....
Graphics Card: NVIDIA GEFORGE GTX 460 SE
SLI: NO
Display Resolution: 1920 x 1200
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
(Anti-aliasing: 4x)
and enabled HDR PostFX.
I am happy with my system hardware and settings: Yes
06/14/2011 (8:52 pm)
Torque version: T3D Pro 1.1CPU: Intel Core 2 Duo E7500 @ 2.93GHz
Memory: 4.0GB
Motherboard: ....
Graphics Card: NVIDIA GEFORGE GTX 460 SE
SLI: NO
Display Resolution: 1920 x 1200
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
(Anti-aliasing: 4x)
and enabled HDR PostFX.
I am happy with my system hardware and settings: Yes
#12
CPU: core i7qm
Memory: 4gig
Motherboard: asus N53S laptop
Graphics Card: GeForce 540m
SLI: NO
Display Resolution: depends on monitor, usually 1024 x 768 for developement
I run Torque World Editor settings at:
Lowest Low Normal or High: high
Mesh Quality: high
Texture Quality: high
Lighting Quality: advanced lighting
Effects Quality: default
Shader Quality: default
I am happy with my system hardware and settings: Yes
06/15/2011 (4:17 pm)
Torque Version: 1.1 beta 3CPU: core i7qm
Memory: 4gig
Motherboard: asus N53S laptop
Graphics Card: GeForce 540m
SLI: NO
Display Resolution: depends on monitor, usually 1024 x 768 for developement
I run Torque World Editor settings at:
Lowest Low Normal or High: high
Mesh Quality: high
Texture Quality: high
Lighting Quality: advanced lighting
Effects Quality: default
Shader Quality: default
I am happy with my system hardware and settings: Yes
#13
CPU: Intel Core i7 950
Memory: 24 GB (12GB used for "VSuite Ramdisk" to host sources)
Motherboard: Gigabyte X58A-UD3R
Graphics Card: ATI Radeon 4870 1GB
SLI: NO
Display Resolution: 2 monitors by 1680*1050
Upgraded from Intel Core 2 Quad 9550 to i7 for faster compilation.
I run Torque World Editor settings at:
No fixed settings, as during development I change it to be sure it works normal for all settings.
I am happy with my system hardware and settings: Yes
06/16/2011 (12:38 am)
Torque Version: T3D 1.1 (custom build based on 1.1b3+)CPU: Intel Core i7 950
Memory: 24 GB (12GB used for "VSuite Ramdisk" to host sources)
Motherboard: Gigabyte X58A-UD3R
Graphics Card: ATI Radeon 4870 1GB
SLI: NO
Display Resolution: 2 monitors by 1680*1050
Upgraded from Intel Core 2 Quad 9550 to i7 for faster compilation.
I run Torque World Editor settings at:
No fixed settings, as during development I change it to be sure it works normal for all settings.
I am happy with my system hardware and settings: Yes
Torque 3D Owner Tuomas Kaukoranta
CPU: Intel i5 M 460 @ 2.53GHz
Memory: 4.0GB
Motherboard: I'm not sure, this is a laptop.
Graphics Card: ATI Radeon HD5650
SLI: NO
Display Resolution: 1366*768
I run Torque World Editor settings at:
Mesh Quality: High
Texture Quality: High
Lighting Quality: High
Effects Quality: High
Shader Quality: High
(Anti-aliasing: 0x)
I am happy with my system hardware and settings: Yes