Game Development Community

How to build a mac version of torque22 (torque game builder)

by Nic Biondi · in Torque X 2D · 06/06/2011 (7:04 pm) · 2 replies

I have an artist that uses a mac. It would be nice to be able to let him play with the latest code. Anyone have an easy solution?
thanks!
-nic

#1
06/06/2011 (7:29 pm)
Just to be clear - are you talking about Torque X 2D, or Torque Game Builder? You posted this in the Torque X 2D forum, and your subject line says Torque Game Builder - but those are two very different products. The first is Windows-only, built using C# & XNA, and basically has no hope or ever building or running on the Mac. The second is highly portable, includes an Xcode project, and is easy to build on the Mac. So you can see why it makes a difference!
#2
06/06/2011 (9:44 pm)
Ah so you are right Sherman! I clicked forums and I didn't see game builder even though I own it so I thought this was the same thing.. I'll see if I can find the Torque Game Builder.

Thanks Friend!
-nic