multiplayer tutorial
by Gary Roberson · in Torque Game Engine · 05/19/2011 (3:49 pm) · 3 replies
Are there any tutorials for devlopers on adding multiplayer support for their games?
I want to know the basics such as
** connecting to a server
** how to add more than one player
** a chat system
** how to beta-test if everything is working correctly. (especially if you have onely one machine, and no partners)
this last item isn't really too difficult. Somethimes it is hard tearing away a working partner from their life to help you out when you are short on cash!
I want to know the basics such as
** connecting to a server
** how to add more than one player
** a chat system
** how to beta-test if everything is working correctly. (especially if you have onely one machine, and no partners)
this last item isn't really too difficult. Somethimes it is hard tearing away a working partner from their life to help you out when you are short on cash!
About the author
#2
Is it possible to setup TGE to work on an INTRANET as opposed to the INTERNET. I have belief my client wants to deliver the game to a select group of customers!
05/20/2011 (12:33 pm)
Another question?Is it possible to setup TGE to work on an INTRANET as opposed to the INTERNET. I have belief my client wants to deliver the game to a select group of customers!
#3
05/21/2011 (7:47 pm)
Yes, TGE is setup to do a LAN server, and you could remove the internet part quite easily I think.
Torque Owner Willbkool
Gamebox Creations
As for the beta or alpha testing, I have never had any problems getting friends and co-workers to help out with that. Of course I only ask them when I have some new gameplay and art to test out, so that they won't get bored. And I've never really gotten more than a dozen people on a server at one time, so it has never been properly loaded to stress the server.