Game Development Community

IFL where to put them ?

by Painter · in Technical Issues · 05/14/2011 (1:07 pm) · 4 replies

Hello,
need some help !

I created a DTS with .IFL. It works fine in the Torque ShowTool.

I put the DTS, the textures and the xyz.ifl in ../data/shapes/myFolder.
Is it the right place ?

Also write a script with a StaticShape data block and a playThread etc...
I can see the instance created but no animation.

The playThread stucture is: %obj.playThread(0,"my anim name generated with the DTS");

Thanks for your help.

#1
05/14/2011 (3:58 pm)
Where you have it is fine. Make sure to name your .ifl "yourFirstTextureName.ifl" for it to work.
#2
05/14/2011 (5:54 pm)
ifl's were removed from T3D after 1.0.1 ..replaced by the wonktastical animated material.
#3
05/29/2011 (8:31 am)
Hello,
thanks for your answer.
I haven't been around for a while. That's why I didn't reply
earlier.

I don't know why it worked but replacing:
%obj.playThread(0,"my anim name generated with the DTS");
by
%obj.playThread(0,"root");
did it.
#4
05/29/2011 (1:20 pm)
Glad you got it working.