porting from netbook to macbook air and pro resolution question
by Alain Labrie · in Torque Game Builder · 05/05/2011 (7:07 am) · 6 replies
I am currently porting HoverBoarderZ to the mac store, and I am wondering if 1024x576(16:9) is a supported resolution for most macs? This seems like a good choice since the game was designed for netbooks (1024x600 resolution). I would love to hear what resolution or aspect ratio other devs typically use for their mac games.
#2
Do you know if letterboxing in fullscreen will pass validation for the Mac AppStore? I would like the game to keep the same aspect ratio on all machines.
Also, what resolution did you end up using for your game? 1024x576 or did you change it?
05/05/2011 (4:13 pm)
Hi Aun,Do you know if letterboxing in fullscreen will pass validation for the Mac AppStore? I would like the game to keep the same aspect ratio on all machines.
Also, what resolution did you end up using for your game? 1024x576 or did you change it?
#3
I still used 1024*576 but check if the system supports it or not.
05/05/2011 (6:04 pm)
What do you mean by letterboxing in fullscreen, filling the background with black but the game still renders the same size ?I still used 1024*576 but check if the system supports it or not.
#4
Say the game is designed for 16:9, but the user's screen is 4:3, then letterboxing would add black bars at the top and bottom. I am looking through the macAppStore documentation, but I don't see anything relating to this.
Also, does the macAppStore have a requirement about the game being playable in a window as well as fullscreen?
05/06/2011 (6:20 am)
About Letterboxing,Say the game is designed for 16:9, but the user's screen is 4:3, then letterboxing would add black bars at the top and bottom. I am looking through the macAppStore documentation, but I don't see anything relating to this.
Also, does the macAppStore have a requirement about the game being playable in a window as well as fullscreen?
#5
I believe it doesn't, from what I see some games can't go to full screen some can.
05/06/2011 (10:17 am)
I see, I downloaded a game using this feature so I think it should be ok.Quote:
Also, does the macAppStore have a requirement about the game being playable in a window as well as fullscreen?
I believe it doesn't, from what I see some games can't go to full screen some can.
#6
05/06/2011 (10:43 am)
Thanks Aun
Torque 3D Owner Aun Taraseina
From what I know, a lot of the Mac users would expect a wide screen ratio rather than a 4:3 ratio.