Game Development Community

3d fighting game for xbox 360?

by Cevion Johnson · in Game Design and Creative Issues · 04/30/2011 (10:49 am) · 2 replies

Hey my name I cevion and I am a novice to programming but I do have some knowledge of c# and c++. I am trying to develop a tekken or dead or alive type of game for the 360 and I have some thing I need help with and understanding. First of all I got my game ideas down like the story and characters but the I run into the problem of figuring out these things.

1. Can torque x 3d be used to create fighting game for the xbox 360?
2. How do I setup torque x 3d to an fighting type of engine?
3. What kind of program to use to make the charactes and stages for the game?
4. How to put together the character animations?

Im sorry if this isn't the right area to post this but I just really needed to no these things before I purchase this career starting program and another thing if anyone have or know of any tutorials that will help me understand or create a fighting game my thanks in advance

About the author


#1
04/30/2011 (10:08 pm)
1. dunno about tx3d but in t3d there is a resource for collision based melee combat, it uses weapons but you can make them invisble and place them on striking points, hands feet etc and in theory that should provide a good base for a fighting game

2. 3daak add on provides a lot of camera options that would be good for a fighting game

3. 3dsmax is good but ..tbh if you need to ask what program then you probably want to get a modeller to help you or buy some torque ready models, have a look at dexsoft / 3drt / evolver.com

4. 3dsmax or mocap rig or you can buy bvh anims (truebones.com), im actually doing mocap of my karate instructor, its not easy its a long slow process

if your code oriented then you need to team up with some artists as fighting games need good artwork and you will have enough of a challenge coding it, learning to do all the art work will probably take a few years extra.

keep it simple :)

#2
07/07/2011 (11:28 am)
I think making a fighter in Torque 3D would be very hard. But good luck with your idea.